-- card: 24927 from stack: in -- bmap block id: 26344 -- flags: 0000 -- background id: 4694 -- name: -- part 1 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=22 top=22 right=282 bottom=496 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part 2 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=388 top=306 right=328 bottom=488 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: CONTINUE ----- HyperTalk script ----- on mouseUp go to card id 26050 end mouseUp -- part 3 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=91 top=133 right=154 bottom=195 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: measurements ----- HyperTalk script ----- on mouseUp go to card id 25621 end mouseUp -- part contents for card part 1 ----- text ----- CRIME SCENE SEARCHING-------------------------- It must be a methodical search. The Detective should have his own "system". 1. initiate a chronological notebook. 2. visually scan the area. 3. initiate a crime scene sketch. (magnetic north, doors, windows, measurements, location of objects/evidence, lights etc.) 4. divide the area into a grid.